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SIMON HOLMEDAL

director at panoply.

  • ART
  • Work
  • FLOW
  • LAB
  • CONTACT

Interview with Andrey Lebrov.

Saturday 06.26.21
Posted by simon holmedal
 

OFFF 2021 HIVE

Presentation of Herradura Legend.

OFFF HIVE Barcelona

Tuesday 05.11.21
Posted by simon holmedal
 

School of Motion Podcast

 

On today’s podcast episode we sit down with Simon Holmedal, a Motion Designer and Director who spent a big chunk of his career at the legendary studio, Man vs Machine. Simon’s work is insane and there’s a good chance that you’ve drooled over his 3D work in the past few years. Simon recently transitioned from MvM to work with some friends at a studio called Panoply. 

https://www.schoolofmotion.com/podcast/simon-holmedal-houdini-interview

Monday 07.30.18
Posted by simon holmedal
 

Apple iMac Pro - making of

Apple ~ iMac Pro ~ Behind The Scenes Algorithmic Architecture. Apple approached ManvsMachine as one of six renowned artists challenged with pushing the iMac Pro to its limits. We created a base algorithmic structure that served as a blueprint for each form and movement in the film. The CGI architectural structures were covered in high‑resolution photographic textures and embellished using a custom‑designed system that controls the foliage, architectural details, and other nuances. The result is a monolithic structure of massive scale and incredible detail. See full project here: mvsm.com/project/imac-pro CREDITS — Concept, Design & Direction: ManvsMachine Client: Apple Audio: Zelig

Apple ~ iMac Pro ~ Behind The Scenes Algorithmic Architecture. Apple approached ManvsMachine as one of six renowned artists challenged with pushing the iMac Pro to its limits. We created a base algorithmic structure that served as a blueprint for each form and movement in the film. The CGI architectural structures were covered in high‑resolution photographic textures and embellished using a custom‑designed system that controls the foliage, architectural details, and other nuances. The result is a monolithic structure of massive scale and incredible detail. See full project here: mvsm.com/project/imac-pro

CREDITS —

Concept, Design & Direction: ManvsMachine

Client: Apple Audio: Zelig

 

Thursday 04.05.18
Posted by simon holmedal
 

Mouvo Remix 20177

Wednesday 01.10.18
Posted by simon holmedal
 

here is my recent presentation from Procedural in Motion , by sidefx

Saturday 10.07.17
Posted by simon holmedal
 

houdini connect

Sidefx came and visited the studio ! 

Tuesday 11.22.16
Posted by simon holmedal
 

IAMAG 2016 - iterative design

I did a presentation at this years IAMAG in paris . check it out ! 

Here is my presentation I did at Paris for the Iamag Masterclassses. This was a sponsored presentation and has been made available for free you can find the rest of the presentations at https://vimeo.com/user621215 Iamag Masterclasses - Manvsmachine's Simon Holmedal discusses procedural experimentation and iterative design - for Nike commercials and more. Filmed March 15, 2016 in Paris France. [First 3 mins is SideFX demo reel]

 

 

Wednesday 04.13.16
Posted by simon holmedal
 

Interview Trip-FX

Trip-Fx is web-series with the goal to take you around the world of Visual FX with interviews, reports, review or insights on the world of computer graphics and beyond. In this episode I meet Simon Holmedal (Motion Designer & 3D Artist).

Trip-Fx is web-series with the goal to take you around the world of Visual FX with interviews, reports, review or insights on the world of computer graphics and beyond.

In this episode I meet Simon Holmedal (Motion Designer & 3D Artist). We talk about his works, pipeline (based on Maxon Cinema 4D and SideFX Houdini), the 3D-Scanning technique used for commercials and much more.

I'm sorry for that episodes are only in English language, but I'm also working on the subtitled episodes so that they are accessible to all people.

Thank you for your visit

Matteo -MatEvil- Migliorini
www.art2upz.com

tags: workflow, sidefx, houdini, cinema4d, maxon, IAMAG
Monday 04.11.16
Posted by simon holmedal
 

LAB: Cinema4D vs Houdini

You thinking about learning Houdini? In this video I'm talking about the main differences between Cinema 4D and Houdini. warning, a lot of rambling...

You thinking about learning Houdini? In this video I'm talking about the main differences between Cinema 4D and Houdini. warning, a lot of rambling...

Monday 01.04.16
Posted by simon holmedal
 

LAB: stretchPoly

Hello Peeps, I found this old PythonRigg on my computer so i decided to give it away. here you go! Grab the script here : https://dl.dropboxusercontent.com/u/738042/LABS/polystrech.c4d http://simonholmedal.com

Hello Peeps, I found this old pythonscript on my computer so i decided to give it away. here you go!
Grab the script here

Sunday 12.06.15
Posted by simon holmedal
 

MAXON vs ManvsMachine.

ManvsMachine's technical director, Simon Holmedal and creative director Mike Alderson discuss the ethos upon which ManvsMachine is founded, and how a fusion of technology and creativity allows the studio to flourish - all with a little help from CINEMA 4D.

ManvsMachine's technical director Simon Holmedal and creative director Mike Alderson discuss how a fusion of technology and creativity allows the studio to flourish, and how CINEMA 4D's flexible toolset enables the company to deliver high-end work for clients such as Nike.

 Studio Portrait - ManvsMachine. read the full article here

Sunday 12.06.15
Posted by simon holmedal
 

PRESENTATION IBC 2014.

Here is my presentation from the Maxon booth at IBC 2014 in Amsterdam enjoy! check out the industry workshops spot: https://vimeo.com/104698747

Sunday 12.06.15
Posted by simon holmedal
 

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